The Megagame Archive | |||
On To Richmond | |||
Designer(s): Peter Merritt | Date:25 March 2006 | Number of participants:about 30 | |
Venue: Anerley Town Hall | Quote of the Game: {Quote of The Game} | ||
Game Description | |||
A strategic map megagame around the operations of armied in the Shenandoah Valley. | |||
On to Richmond! is a semi-fictional campaign set in early
June 1863 (i.e. after Chancellorsville but before Gettysburg), where both
sides are interested in the strategic possibilities to be gained from
asserting full control of the disputed Shenandoah Valley region. Not only
is the area agriculturally rich, its geography makes it a strategic
highway on the flank of the entire Eastern theatre. The exit in
the north puts it behind the defences of Washington, Philadelphia and
Baltimore whilst in the south various passes do the same to the whole
Richmond hub. As elsewhere, the Union must try and bring its
superior but unwieldy forces to bear whilst avoiding rebel traps, subterfuges
and of course the New York Times! Meanwhile the South must pull together
and try to reconcile full recognition of States Rights with National
Survival! More senior commanders (roughly corps level) will have to try and co-ordinate
the actions of their widely spaced forces as they implement The Great
Plan, as well as build the overall intelligence picture and liase with
the powers that be. The commanders duty will be to pierce
the fog of war, and may hold the ultimate key to victory,
survival or just re-election! |
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